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dc.contributor.authorYonanda, Avelia
dc.date.accessioned2019-07-24T05:06:40Z
dc.date.available2019-07-24T05:06:40Z
dc.date.issued2019-05
dc.identifier.citationhttps://id.wikipedia.org/wiki/Gawai https://publikasiilmiah.ums.ac.id/bitstream/handle/11617/10214/Makalah%206%20Muh.%20Nuhman%20Mahfud.pdf?sequence=1&isAllowed=y http://jurnal.umpalangkaraya.ac.id/libs/download.php?file=FKIP_Vol2_No2_part1_Diplan.pdf https://imokta.wordpress.com/2015/11/30/proposal-penelitian-tentang-pengaruh-gadget-terhadap-perkembangan-akademik-motorik-dan-emosional-siswa-kelas-6-sekolah-dasar-di-kota-tangerang-pusat/ https://core.ac.uk/download/pdf/147420991.pdfid_ID
dc.identifier.issn2549-5607
dc.identifier.urihttp://hdl.handle.net/11617/11168
dc.description.abstractIn this Modern Era that based on Technology 4.0 there are many advancements that provides convenience for its users. Sometimes the user of devices makes some problem. Because its can be used easily and can be accessed by anyone. The advances in technology have also had several significant changes in all aspects . For the example as we found in the field of education. Many studies have been conducted to determine the negative and positive effects of gadget use inside the learning environment. The purpose of writing this article is to find out how much Gadget helps student in developing the effectiveness of learning. The school that chosen in this study was Muhammadiyah 1st High School of Surakarta. Where it’s allowed for students to carry devices in case of teaching and learning process.id_ID
dc.language.isoen_USid_ID
dc.publisherProceeding of The 2nd ICoLLiT (International Conference on Language, Literature and Teaching) 2019id_ID
dc.titleThe Effect of Gadget Use On Learning Process in Muhammadiyah 1 Senior High School Surakartaid_ID
dc.typeArticleid_ID


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