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dc.contributor.authorYarmi, Gusti
dc.contributor.authorWidyastuti, Resty
dc.date.accessioned2015-02-06T08:33:24Z
dc.date.available2015-02-06T08:33:24Z
dc.date.issued2014-12
dc.identifier.citationArikunto, Suharsimi. 2002. Prosedur Penelitian. Jakarta: PT. Rineka Cipta, Azhar, Arsyad. 2004. Media Pembelajaran. Jakarta: PT. Raja Grafindo,. Bromley, Karen D’Angelo. 1992. Language Arts Second Edition: Exploring Connections. NewYork: Allyn and Bacon. Brewer, Jo Ann. 1992. Introduction to Early Childhood Education Preschool Throught Primary Grades Introduction. Boston: Allyn and Bacon of Simon and Schuster, Inc. Depdikbud. 2001. Membaca Menulis Permulaan. Jakarta. Rahim, Farida. 2005. Pengajaran Membaca di Sekolah Dasar. Jakarta: PT Bumi Aksara, Rose. Burns.Roe. 1984. Teaching Reading in Today’s Elementary Schools,. USA: Houghton Mifflin Company, Sudjana, Nana. Rivai, Ahmad. Teknologi Pengajaran. Bandung: Sinar Baru Algensindo, 2001. Tedjasaputra, Mayke S. 2001. Bermain, Mainan dan Permainan. Jakarta : PT. Grasindo, Tim Pelatih Penelitian Tindakan Kelas Universitas Negeri Yogyakarta, 1999. Kumpulan Materi Penelitian Tindakan (Action Research) (Yogyakarta: Direktorat Menengah Umum dan Lembaga Penelitian Universitas Negeri Jakarta. Wardani, dkk. 2004. Penelitian Tindakan Kelas. Jakarta: Universitas Terbuka. Wilkinson, Gene L. 2000. Media dalam Pembelajaran. Jakarta: CV. Rajawali.en_US
dc.identifier.issn2406-8012
dc.identifier.urihttp://hdl.handle.net/11617/5227
dc.description.abstractIn general, this study aims to improve the reading skills of students in grade 1 SDN Kalibata 03 Pagimelalui learning to apply computer games. The results of the analysis of the data shows computer games can improve students’ reading class I, especially reading the sentence correctly, read the sentence without eliminating one of the words in the sentence, read the sentence without adding a word, read the sentences with the right intonation, read by observing a pause (for stop, breathe), read with the firm, loud volume, the volume of the sound heard is stable in the first grade students of SDN 03 Pagi Kalibata. It is characterized by an increase in the value of reading skills of students in each cycle.en_US
dc.publisherUniversitas Muhammadiyah Surakartaen_US
dc.subjectAbility to readen_US
dc.subjectAbility to readen_US
dc.subjectAbility to readen_US
dc.titleMeningkatkan Kemampuan Membaca Melalui Permainan Komputer pada Siswa Kelas I di SDN Kalibata 03 Pagi Jakarta Timuren_US
dc.typeArticleen_US


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