dc.contributor.author | Supriyono, Heru | |
dc.contributor.author | Sudarmilah, Endah | |
dc.contributor.author | Fadlilah, Umi | |
dc.contributor.author | Rahayu, Endah Tri | |
dc.contributor.author | Purwohartono, Agus | |
dc.date.accessioned | 2016-02-27T14:58:05Z | |
dc.date.available | 2016-02-27T14:58:05Z | |
dc.date.issued | 2015-08 | |
dc.identifier.citation | Arisma, Y. R. D. dan Kurniawan, D. 2013. Pembuatan media pembelajaran alat musik gamelan berbasis multimedia di SDN maguwoharjo 1. Skripsi. JArum, H., Pratama, A. 2012. Rancang Bangun Sistem Pembelajaran Tenses Berbasis Macromedia Flash 8. JITET – Jurnal Informatika dan Teknik Elektro Terapan, 1(1), Januari 2012, ISSN 2303-0577: 1 – 6. Astuti, N. 2012. Aplikasi Pembelajaran Huruf Jawa dengan Menggunakan Adobe Flash CS3. Skripsi. Jurusan Sistem Informasi Fakultas Ilmu Komputer dan Teknologi Informasi, Universitas Gunadarma. Heriyanto, O. T. 2011. Rancang Bangun Aplikasi Pembelajaran Dasar Bahasa Jepang Berbasis Multimedia. Skripsi Program Studi Teknik Informatika Fakultas Ilmu Komputer Universitas Mercu Buana Jakarta urusan Teknik Informatika Sekolah Tinggi Manajemen Informatika dan Komputer AMIKOM Yogyakarta Kompas. 2012. Mau Tau Jumlah Ragam Bahasa di Indonesia?. Sumber: http://edukasi.kompas.com/read/2012/09/01/12030360/Mau.Tahu.Jumlah.Ragam.Bahasa.di.Indonesia (diakses 20 Juli 2013) Korniawan, H. 2013. Pengukuran kemampuan kognitif aritmatika dan geometri anak dengan Macromedia Flash. Skripsi. Program Studi Informatika Fakultas Komunikasi dan Informatika Universitas Muhammadiyah Surakarta. Purwaningsih, C. 2008. Strategi Pembelajaran Bahasa Jawa di SMP. Ragam Jurnal Pengembangan Humaniora 8(2), Agustus 2008: 65 – 73. | in_ID |
dc.identifier.issn | 2407-9189 | |
dc.identifier.uri | http://hdl.handle.net/11617/6851 | |
dc.description.abstract | The drastically development in science and technology in the area of electronics, computer and informatics enable people to develop multimedia application including learning media. This paper discusses research had been done on development of Adobe Flash CS6 learning media for Javanese alphabet and language. The aim of the research is to design and develop the learning media and test its performance. The developed application has useful features to improve student’s understanding such as description, animation of how to write Javanese alphabet, sound application how to read Javanese alphabet, sample how to write sentence using Javanese alphabet and quiz. The application program had been tested on diferent computers and also tested for Javanese teachers and elementary school students. The results showed that the application program was able to work very well in diferent devices and most respondents, in general, said that the application program is satisfying to be used in the Javanese learning for elementary student. | in_ID |
dc.language.iso | id | in_ID |
dc.publisher | LPPM Universitas Muhammadiyah Semarang | in_ID |
dc.subject | Multimedia | in_ID |
dc.subject | Adobe Flash CS6 | in_ID |
dc.subject | Javanese language learning | in_ID |
dc.subject | aksara Jawa | in_ID |
dc.title | Rancang Bangun Media Pembelajaran Bahasa dan Huruf Jawa Berbasis Adobe Flash CS6 | in_ID |
dc.type | Article | in_ID |