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dc.contributor.authorRahmawati, Fitri Puji
dc.contributor.authorUtami, Magrifiani
dc.contributor.authorNoviati, Malika Dian Ayu
dc.date.accessioned2014-09-29T08:43:09Z
dc.date.available2014-09-29T08:43:09Z
dc.date.issued2014-07
dc.identifier.citationDarmansyah. 2011. Strategi Pembelajaran Menyenangkan dengan Humor. Jakarta: P.T. Bumi Aksara. Hartono. 2008. Strategi Pembelajaran Active Learning (www. Strategi Pembelajaran Active Learning « Membina Generasi Rabbani.Htm, 5 Juni 2010). Hernowo. 2007. Menjadi Guru yang Mau dan Mampu Mengajar secara Menyenangkan. Bandung: Penerbit MLC. Lickona, T. 1991. Educating for character, how our school can teach respect and responsibility. New York: Bantam Books Miles, M.B. & Huberman, A.M. 1984. Qualitative Data Analisys: A Source Book of New Methods. Beverly Hills, CA: Sage Publications Moleong, Lexy.J. 1990. Metode Penelitian Kualitatif. Bandung: Remaja Rosda Karya. Muslich, Masnur. 2011. Pendidikan Karakter Menjawab Tantangan Krisis Multidimensional. Jakarta: P.T. Bumi Aksara. Peraturan Menteri Pendidikan dan Kebudayaan Republik Indonesia No. 41 Tahun 2007 Peraturan Menteri Pendidikan dan Kebudayaan Republik Indonesia No. 65 Tahun 2013 Peraturan Pemerintah No.19 Tahun 2005 Suyadi. 2013. Strategi Pembelajaran Pendidikan Karakter. Bandung: PT. Remaja Rosdakarya Uno, Hamzah B. dan Nurdin Muhammad. 2012. Belajar dengan Pendekatan Pembelajaran Aktif Inovatif Lingkungan Kreatif Efektif Menarik (PAILKEM). Jakarta: P.T. Bumi Aksara.en_US
dc.identifier.issn2406-8012
dc.identifier.urihttp://hdl.handle.net/11617/4871
dc.description.abstractThe aim of this study include: a) describe the character of learning Indonesian, active, and fun in SD Muhammadiyah Surakarta 1, b) describe a method of learning Indonesian character, active, and fun in SD Muhammadiyah Surakarta 10, and c) describe obstacles encountered in the implementation of learning Indonesian character, active, and fun in SD Muhammadiyah Surakarta 10. This research is a qualitative descriptive study. The strategy used is a single case study. The main data source of this research: teacher and fourth grade students in 10 elementary Muhammadiyah Surakarta. Several data collection techniques: direct observation plays a passive, in-depth interviews, open and informal nature, giving questionnaires (open questionnaire). Implementation of learning character, active, and fun on Indonesian subjects in fourth grade Surakarta Muhammadiyah 10 can be observed from the three activities, namely: planning learning, learning implementation, and evaluation of learning. Learning plan has been available syllabi and lesson plans, instructional implementation has accordance RPP but less variable in the application of the method, and the evaluation of teacher learning has developed rubrics and assessment in the lesson plan format. Constraints faced to implement the learning of character, active, and fun on Indonesian subjects in fourth grade Surakarta Muhammadiyah 10, among others: the constraints of the school, teachers, and students.en_US
dc.publisherUniversitas Muhammadiyah Surakartaen_US
dc.subjectcharacter learningen_US
dc.subjectactive learningen_US
dc.subjectlearning funen_US
dc.titlePembelajaran Bahasa Indonesia yang Berkarakter, Aktif, dan Menyenangkan di SD Muhammadiyah 10 Surakartaen_US
dc.typeArticleen_US


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