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dc.contributor.authorTrilisiana, Novi
dc.contributor.authorPratiwi, Henny Riska
dc.date.accessioned2016-05-12T02:58:33Z
dc.date.available2016-05-12T02:58:33Z
dc.date.issued2016-05-11
dc.identifier.citationAnggani Sudono. 2000. Sumber Belajar dan Alat Permainan. Jakarta: Grasindo. Borg, W.R., & Gall, M.D. 1983. Educational Research: An Introduction, 4 th edition. London: Longman Inc. Campbell, Linda. dkk. 2006. Metode Praktis Pembelajaran. Jakarta: Intuisi Press Nasional. Dadan Mulyana. 2012. “APE, Tingkatkan Perkembangan dan Kreativitas Anak”. Warta Paudni. Hlm. 22-24. Heinich. et al. 1996. Instructional Media and Technologies for Learning. New Jersey: Prentice Hall. IUCN (International Union for Conservation of Nature). 1999. “Evaluating Environmental Education”, (http://www.iucn.org/search.cfm? uSearchTerm=definition+of+environm ental+education)diakses pada tanggal 8 April 2013, Pkl.10.30 WIB. Kementerian Lingkungan Hidup Republik Indonesia. 2011. Panduan Adiwiyata: Sekolah Peduli dan Berbudaya Lingkungan. Jakarta: KLH. Munadi Yudhi. 2008. Media Pembelajaran. Jakarta: Gaung Persada Press. Sugiyono. 2011. Metode Penelitian Kuantitatif Kualitatif dan R&D. Bandung: Alfabeta. Tim Pendidikan Lingkungan Hidup. 2006. Garis-garis Besar Isi Materi Pendidikan Lingkungan Hidup. Jakarta: Depdiknas. Wahyu Surakusumah. 2010. “Konsep Pendidikan Lingkungan di Sekolah: Model Uji Coba Sekolah Berwawasan Lingkungan”. Makalah. Bandung: FMIPA Universitas Pendidikan Indonesia. Yusuf Hilmi A. & Oom Romlah. 2010. “Pembelajaran Pendidikan Lingkungan Hidup: Belajar dari Pengalaman dan Belajar dari Alam”. Makalah. Bandung: FMIPA Universitas Pendidikan Indonesia.in_ID
dc.identifier.issn2503-5185
dc.identifier.urihttp://hdl.handle.net/11617/7247
dc.description.abstractStudents in beginning class of elementary school are children who are 7-10 years old. They have rights to acquire education, access information, and express themselves through playing. They also have rights for good and healthy environment. Those rights could be manifested into Environmental Education which is friendly and safe for them. One of the media that supports those rights in Environmental Education could be an Educative Game Tool, namely Adiwiyata Educative Game Tool. There are two aims of this study: to produce the design and shape of Adiwiyata Educative Game Tool as a supporting medium of children’s rights for Environmental Education and to understand the effectiveness and implementation of Adiwiyata Educative Game Tool as a supporting medium of children’s rights for Environmental Education. This study was conducted through Research & Development Method. Qualitative data analysis is conducted through descriptive analysis that explains facts with supporting theories. Furthermore, quantitative data analysis is conducted descriptive statistics. The design and shape of Adiwiyata Educative Game Tool which support children’s rights for Environmental Education consist of product package, handbook, playing board, Adiwiyata cards, advise book, dice, glass, pawns, green points, red points, and medal. Adiwiyata Educative Game Tool could be implemeted in insidental program of Environmental Education that could be adapted to school policy. Furthermore, Adiwiyata Educative Game Tool could be used outside the school with a distinctive cultural approach of children.in_ID
dc.language.isoenin_ID
dc.publisherUniversitas Muhammadiyah Surakartain_ID
dc.subjectChildren’s Rightsin_ID
dc.subjectEnvironmental Educationin_ID
dc.subjectAdiwiyata Educative Game Toolin_ID
dc.titleADIWIYATA EDUCATIVE GAME TOOL AS A SUPPORTING MEDIUM OF CHILDREN’S RIGHTS IN ENVIRONMENTAL EDUCATION FOR ELEMENTARY SCHOOL STUDENTS IN BEGINNING CLASSin_ID
dc.typeArticlein_ID


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