Learning Innovation by Applying Interactive Game-Based Multimedia: Teachers' Perceptions
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Date
2018-04Author
Saputri, Dwi Yuniasih
Rukayah, R
Indriayu, Mintasih
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This study aims to describe: (1) the acceptance of teachers to interactive game-based multimedia as a
medium of learning; (2) teachers’ understanding of game-based interactive multimedia; and (3) teachers’
assessment of interactive game-based multimedia. The research method used is descriptive qualitative. The
data were collected by using observations and interviews. Data analysis techniques used are interactive
analysis consisting of data collection, data reduction, data presentation, and conclusion. The results of this
study indicate that (1) teachers provide good acceptance of interactive game-based multimedia because
the learning process becomes more active and student-centered; (2) interactive game-based multimedia is
simple, so it’s easy to use to help students learn; and (3) teachers have a good assessment on interactive
game-based multimedia, so it can be used as learning media either at school or at home.