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dc.contributor.authorHamidah, Nurul
dc.contributor.authorPurnamasari, Untung Desy
dc.date.accessioned2018-06-25T02:36:22Z
dc.date.available2018-06-25T02:36:22Z
dc.date.issued2018-04
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dc.identifier.issn2503-5185
dc.identifier.urihttp://hdl.handle.net/11617/10068
dc.description.abstractEarly childhood has a rapid growth and development in the ability of his thinking, emotional and social skills because 80% of brain growth develops in early childhood. century can be seen with the use of ICT in all sectors both in everyday life and school life. The presence of gadgets presents new opportunities and challenges in providing education to children ranging from early childhood. They are now familiar with gadgets especially games that can affect the development of children in positively and negativelyHowever, very limited papers can be found on the advantages of using gadgets among early childhood positively development. Therefore, this paper will look into the advantages of using gadgetsmay have early childhood for cognitive, emotional and sosial skills. It describes cognitive skills include language, memorycritical and creative thinking can be develop by gadgets. Emotional skills such as give more fun for kids and how to know something new can be develop too. Communication, cooperation, and competition that are included in social skills are also evolving with the use of gadgets. The paper concludes that using gadget give advantages not only disadvantages for early childhood. The recomendation for further study of better understanding how to use gadgets to develop the maximal skills of early childhood.id_ID
dc.language.isoenid_ID
dc.publisherThe 2nd International Conference On Child-Friendly Education (ICCE) 2018id_ID
dc.titleChildhood In Digital Generation: Using Gadget For Cognitive, Emotional, and Social Developmentid_ID
dc.typeArticleid_ID


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