ADIWIYATA EDUCATIVE GAME TOOL AS A SUPPORTING MEDIUM OF CHILDREN’S RIGHTS IN ENVIRONMENTAL EDUCATION FOR ELEMENTARY SCHOOL STUDENTS IN BEGINNING CLASS
Abstract
Students in beginning class of elementary school are children who are 7-10 years old. They have rights to acquire education, access information, and express themselves through playing. They also have rights for good and healthy environment. Those rights could be manifested into Environmental Education which is friendly and safe for them. One of the media that supports those rights in Environmental Education could be an Educative Game Tool, namely Adiwiyata Educative Game Tool. There are two aims of this study: to produce the design and shape of Adiwiyata Educative Game Tool as a supporting medium of children’s rights for Environmental Education and to understand the effectiveness and implementation of Adiwiyata Educative Game Tool as a supporting medium of children’s rights for Environmental Education. This study was conducted through Research & Development Method. Qualitative data analysis is conducted through descriptive analysis that explains facts with supporting theories. Furthermore, quantitative data analysis is conducted descriptive statistics. The design and shape of Adiwiyata Educative Game Tool which support children’s rights for Environmental Education consist of product package, handbook, playing board, Adiwiyata cards, advise book, dice, glass, pawns, green points, red points, and medal. Adiwiyata Educative Game Tool could be implemeted in insidental program of Environmental Education that could be adapted to school policy. Furthermore, Adiwiyata Educative Game Tool could be used outside the school with a distinctive cultural approach of children.